Cosmetics and Progression

Profile and Loadout

Sixteen slots, five rarity tiers, one profile.

Fister plays as a guest, but cosmetic ownership, loadouts, custom uploads, and official stats live on the account side. Sign in to keep your identity across sessions and devices.

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Players with custom cosmetics in a match

Open the cosmetics menu with M

Press M in the lobby or between rounds to open the cosmetics interface. Swap any equipped slot, preview the live render, and upload custom banner or patch designs. Changes save immediately to your account.

Guests can preview cosmetics but can’t save a loadout. Sign in with Discord or email to keep your choices across browsers and devices.

Every cosmetic slot

Sixteen slots, each with its own catalog. Equip them independently.

Outfit

  • Hat: head accessory, affects silhouette.
  • Shirt: torso clothing.
  • Gloves: hand wraps, visible during every punch.
  • Shoes: footwear, visible on kicks and landings.
  • Skin: base body texture.
  • Face: facial detail, lit like the rest of the model.
  • Cape: cloth back attachment with animation and optional emissive accents.

Identity

  • Banner: profile banner on kill cards and stats. Pixel design or uploaded image.
  • Patch: smaller emblem on the loadout and profile. Same dual format.
  • Badge: small icon flagging account-bound achievements.

Effects

  • Trail: motion trail behind your model while moving fast.
  • Punch effect: visual flash on every successful hit.
  • Death effect: what plays when you’re eliminated.

Audio and animation

  • Punch sound: sample played on every connected hit.
  • Kill sound: sample played on a confirmed elimination.
  • Emote: animation triggered by the emote key (E by default).

Rarity tiers

Every cosmetic carries a rarity tier. Higher tiers aren’t always “better” visually. They’re rarer and usually mark limited drops or achievements.

Common: Baseline catalog items. Granted to authenticated players on round-complete rewards.
Rare: Less frequent drops with stronger visual treatment.
Epic: Distinctive effects, animations, or detailed models.
Legendary: The rarest tier. Major standout pieces.
Achievement: Earned by completing specific in-game goals or events.

Custom banners and patches

The banner and patch slots accept two formats:

  • Pixel design: an in-editor palette and pixel grid for building a banner or patch directly from the cosmetics menu.
  • Image upload: a custom image uploaded from your computer and stored on the official asset service.

Custom uploads are moderated under the same standards as chat and usernames. Hateful, sexually explicit, or harassment-targeted designs will be removed and authoring access may be revoked.

Readable loadouts win clips

Cosmetics don’t change parry timing, charge speed, or knockback. They change how readable you look to opponents and in your own clips. A loadout that pops in the menu but disappears in a crowded fight is harder to follow on replay.

Quick check: take a clip on a busy map. If you can’t pick yourself out instantly on rewatch, simplify the trail, swap to a higher-contrast skin, or change the punch effect.

Progression and stat feedback

Stats and style totals tell a story. Winning rounds without earning style means you’re playing conservatively. Earning style without winning means you’re overcommitting to spectacle. The best profile history balances both.

Use your profile as a record of improvement. Early numbers aren’t permanent. They signal which mechanic to practice next. See the official servers and stats guide for the breakdown.

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